The Luminae

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The Luminae, celestial beings of light and wisdom, were the first inhabitants of Auros, a planet crafted by the divine powers of Elyra and Solarius. Created in the image of Elyra and imbued with the radiant essence of the cosmos, the Luminae were envisioned to be the shepherds of Auros, guiding its development and maintaining the balance of its arcane forces.

Creation and Purpose.

Crafted from the ethereal materials of creation, the Luminae were the first beings to walk the surfaces of Auros. Their creation was a testament to the combined power and vision of Elyra and Solarius, who sought to populate their new world with beings that could appreciate its beauty and complexity. The Luminae were charged with the task of shaping Auros, weaving the raw magical energies of the planet into a harmonious balance and fostering the growth of its nascent ecosystems.

Settlement on Thesa.

As their civilization progressed, the Luminae expanded their reach to Thesa, a vibrant and diverse continent on Auros. They brought with them their advanced knowledge of arcane arts, settling in ley lines and locations that resonated with magical energy. The Luminae settlements were not just places of habitation but were designed to be conduits of magical power, enhancing the natural ley lines they were built upon, and creating a symbiotic relationship between the magics of the land and its celestial inhabitants.

Legacy and Influence.

Though less visible in Thesa's modern age, the legacy of the Luminae persists in the continent's arcane traditions, many of which trace their origins back to the teachings of these celestial beings. The most potent magical artifacts and the foundational doctrines of the greatest schools of magic bear the imprint of the Luminae's wisdom. Few Luminae remain in the world after the Era of Conflict, but those that do are revered in positions of importance, seen as demigods and oracles of the age. Their presences is considered a reflection of their enduring role as guardians of the world they helped shape in the image of Elyra, under the once watchful order of Solarius. The Luminae not only pioneered the arcane on Thesa but also laid the foundations for its most enigmatic descendants—the elven races. Known for their grace and longevity, the elves of Thesa share a profound lineage that traces back to the ethereal Luminae and the divinely crafted Mortalis, the first mortal beings fashioned by Elyra.

Elven Descent from Luminae and Mortalis.

During the Era of Will, the remaining Luminae intermingled with the new life force of Auros, the Mortalis. Over generations, this blending of celestial magic and mortal essence gave rise to the elven races, beings who inherited aspects of both their progenitors' magical prowess and their physical forms. The elves possess the ethereal beauty and heightened affinity for magic reminiscent of the Luminae, coupled with the adaptability and resilience characteristic of the Mortalis and, most importantly of all, their extended mortality.

Luminae

The Luminae are celestial beings born from the radiant energies of the cosmos. They are known for their celestial beauty, grace, and profound connection to the arcane arts. Luminae have shimmering skin that seems to capture the light of their surroundings, and their eyes glow with the luminance of stars.

Ability Score Increase: Your Intelligence score increases by 2, and your Charisma score increases by 1.

Age: Although the Luminae reach physical maturity at about the same age as humans, their understanding of age and adulthood goes beyond physical growth to encompass worldly experience. The Luminae are considered an adult at the age of 25, and stop aging physically.

Alignment: Most Luminae lean towards good alignments, with a natural inclination towards order due to their celestial heritage.

Size: Luminae are about the same size and build as humans. Your size is Medium.

Speed: Your base walking speed is 30 feet.

Celestial Resistance: You have resistance to radiant damage.

Light of the Cosmos: You know the light cantrip. When you reach 3rd level, you can cast the faerie fire spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can also cast the moonbeam spell once with this trait and regain the ability to do so when you finish a long rest. Intelligence is your spellcasting ability for these spells.

Ethereal Grace: You have advantage on all Charisma (Persuasion) checks made to interact with celestial, fey, and elemental creatures.

Trance: The Luminae do not sleep. Instead they meditate deeply, remaining semi-conscious, for 4 hours a day. The Common word for this meditation is "trance." While meditating, you dream after a fashion; such dreams are actually mental exercises that have become reflexive after years of practice. After resting in this way, you gain the same benefit a human would from 8 hours of sleep.

Celestial Legacy: You can speak, read, and write Common and Celestial.

Languages: You can speak, read, and write Common and one other language of your choice.

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Creation Myth